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About Me

I have a Bachelor in Game Design in the Institut de l'Internet et du Multimédia in La Défense, Paris.

My studies helped me develop my hard and soft skills.

  • UI / UX

  • 3C

  • Project management

  • Production chain

  • Level Design

  • Project Management

  • Unity

  • Adobe Creative Suite

  • MS Office Suite

  • Mantis

  • C#

  • Unreal engine

  • Quality Assurance

  • Integration

  • Narration

  • Scenario

  • Video Game History

  • Trailers and assets realization

I have completed an internship at MiClos Studio (5 months) on

Out-There 2 : Ocean of Time and have participated in multiple game jams and one P.O.C.

 

I learnt to work on projects of different durations with different team sizes. I improved my Swiss army knife" skills.

 

I am currently looking for professional opportunities in Game Design.

 

I am dynamic, my biggest personality trait is my curiosity. I am always ready to learn new things in order to better myself

  • Active listening

  • Open-mindedness

  • Emotional intelligence

  • Conflict resolution

  • Team collaboration

  • Communication

  • Dependability

  • Flexibility

  • Problem-solving

  • Leadership

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