


About Me
I have a Bachelor in Game Design in the Institut de l'Internet et du Multimédia in La Défense, Paris.
My studies helped me develop my hard and soft skills.
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UI / UX
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3C
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Project management
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Production chain
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Level Design
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Project Management
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Unity
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Adobe Creative Suite
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MS Office Suite
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Mantis
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C#
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Unreal engine
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Quality Assurance
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Integration
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Narration
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Scenario
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Video Game History
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Trailers and assets realization
I have completed an internship at MiClos Studio (5 months) on
Out-There 2 : Ocean of Time and have participated in multiple game jams and one P.O.C.
I learnt to work on projects of different durations with different team sizes. I improved my Swiss army knife" skills.
I am currently looking for professional opportunities in Game Design.
I am dynamic, my biggest personality trait is my curiosity. I am always ready to learn new things in order to better myself
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Active listening
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Open-mindedness
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Emotional intelligence
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Conflict resolution
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Team collaboration
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Communication
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Dependability
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Flexibility
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Problem-solving
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Leadership